Thursday, December 12, 2013

Final Project: Adding 10 New Content Elements to My Immersive Library









For the 10 new elements I added to my Immersive Library, I decided to add 10 YouTube videos. I wanted to link the new elements to Immersive Education, and there are plenty of informative videos about Immersive Education on YouTube. All of the YouTube video boxes in my virtual library have clickable links, which take you directly to the video, without having all of the videos play at once and have an overbearing amount of noise to listen to.
This is a finals exercise from the Immersive Education course I am taking at Boston College.  The course is called Discovering Computer Graphics.  For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc.



Final Project: Adding 5 PDF Papers to My Immersive Library




These are PDF files of research papers that I added to my Meshmoon virtual library. The links to these papers are listed here: 


These are screenshots from my Meshmoon virtual library. This is a finals exercise from the Immersive Education course I am taking at Boston College.  The course is called Discovering Computer Graphics.  For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc.



Final Project: Testing My Fellow Classmates' Immersive Libraries

A.J. Langone's Meshmoon Virtual World:


A.J.'s virtual world is extremely well organized and it is easy to find any videos or pictures you are looking for.



 Michelle Williams' Meshmoon Virtual World


Michelle's virtual library is very well put-together. The physical structure (stone walls) surrounding the media files look like they would in real life. 



 Cara McPhillips' Meshmoon Virtual World


Cara was very creative with her virtual library. She put benches all around (like would be found in a real library or museum), but has no physical structure, like stone walls, surrounding the library.

The screenshots above are from my classmates' Meshmoon virtual libraries. This is a finals exercise from the Immersive Education course I am taking at Boston College.  The course is called Discovering Computer Graphics.  For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc.



Thursday, December 5, 2013

Building My Immersive Libraries/Museum (Final 6)

Step 1.


Step 2. 

Step 3. 


Step 4. 

Step 5
      The Libraries and Museums Technology Working Group creates and executes the implementation of virtual libraries and museums in the Immersive Education virtual world. People are so used to having to go outside of their home to attain information from a library or museum. The Libraries and Museums Technology Working Group puts all the information found in libraries and museums at our fingertips.
      The information that was formerly only available to us through physical mediums such as books and magazines is now available to us through digital media such as the internet. Better yet, a great amount of new material can be viewed in forms other than print, such as: videos, pictures, and audio files. This expands the richness and the value that we can put on our learning materials. 
       Interactive museums viewed through the LAM.TWG can give the spectator a tremendous learning experience, just like going to a real-life museum. Gaming technology and interactivity allows the user to view artifacts and works of art in the immersive online world. The fact that these museum features can be accessed by virtually anyone, anywhere, makes them immeasurably more convenient and accessible than a real-life museum. 
       The Libraries and Museums Technology Working Group is open to all members of the Immersive Education Initiative. The founding chair-member is Jerome Yavarkovsky. Melissa Carrillo is the other chair of LAM.TWG. Together, they manage and implement all of the media available through the LAM.TWG. They are truly making library and museum learning widely available to the masses with this program.  

Source: Immersive Education Libraries and Museums Technology Working Group (LAM.TWG)


Step 6. 
This is a screenshot of the brick structure I created in Meshmoon as part of the structure of my immersive library.

Here is another shot of the brick structure.

This is the brick structure from the other side, with my name in text in the background.

This is a fence I built around my library.


This is the landscape of my immersive world.

This is the stone wall on one side of my immersive library.

This is my immersive world after I somehow made the ground disappear. The link to my blog is in the background, along with text of my name and some red balls.

This is a screenshot of me building more structures in the immersive world.

This is a shot of the fence being built up.

Below are shots of the photos that I uploaded.






Above are screenshots of my work in Meshmoon. I created a virtual world with my own photos and links to working YouTube videos and research papers. This is a finals exercise from the Immersive Education course I am taking at Boston College.  The course is called Discovering Computer Graphics.  For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc.

Wednesday, November 20, 2013

WebGL Chrome Experiments that FAIL IN FIREFOX

Of the twenty-seven total Google Chrome experiments I tried to run in Mozilla Firefox, twenty-four have worked. The Cathedral experiment that A.J. claimed took a little longer to load in Firefox than it did on Chrome, but other than that Firefox worked just as effectively for most of these experiments as Chrome did.

The three experiments that failed for me in Firefox were: "Find Your Way to Oz", "Tron", and "Just a Reflektor".

The rest of the experiments worked in both Chrome and Firefox. Some of the experiments took longer to load in Firefox, such as the "Saint Jean Cathedral", but worked fine once they loaded.

WebGL Chrome Experiments Using Google's Chrome Browser

The Hobbit: Middle Earth
 Above is a Google Chrome experiment based on the Hobbit movies. It is a 3D depiction of Middle Earth (Dol Guldur in these screenshots). This is an online video game that can be accessed by clicking on its screenshots.


Digital Landscapes
The three screenshots above are from a Google Chrome experiment titled "Digital Landscapes." I like this experiment because there are four different landscapes you can view (I provided screenshots of my favorite three) and they have a retro, kind of 1980's look about them. Click any of these "Digital Landscapes" screenshots to go to the program. 


 Car Visualizer
The two screenshots here are from the "Car Visualizer" Google Chrome experiment. I like this program because you can design different models of cars in virtually any color you can imagine. The first screenshot is of a red Ferrari California and the second one is of a navy blue Chevrolet Camaro that I designed. Click on either of these screenshots to view the "Car Visualizer."